The research is sustained through teaching. Curriculum is treated as infrastructure: studios as living labs, students trained in framing, methods, ethics, and iteration, and outputs that carry evidence and dissemination pathways. Teaching multiplies research rather than competing with it.
Graduate and undergraduate researchers carry the lab's questions into award-winning work of their own. A selection, in their own words.

How biophilic elements can enhance ISS crew quarters for long missions and commercial space travel, using VR simulation, pupil dilation, heart rate, and cognitive load.

How biophilic elements affect patient wellbeing, explored through VR simulations, eye tracking, physiological data, and surveys.

How incorporating natural elements in classroom settings affects student stress levels and information retention, tested in virtual reality.

Evidence-based retail design research presented at IDEC and CADRE, where it earned the People's Choice Award, and continuing into doctoral study.

Exploring inherent and extrinsic values in design students through verbal protocol analysis and functional near-infrared spectroscopy; winner of the OSU Undergraduate Library Research Award.

Designing an innovative sit-to-stand chair for older adults, developed with support from the NSF iCorps program.